![]() ![]() As I got used to the software, I got a better sense of how the outcome would be like so I’m sure you’ll get better in no time as well. ![]() I have to mention though, the pace is a bit slower compared to the end result so there were times where the gif looked okay on the software, but on the actual gif, a certain scene was cut too short you only get a glimpse, which looks abrupt. On the lower right, you can see the play button that plays the frames consecutively to give you a sense of how your gif will look. You can manually pick the frames you want to delete or duplicate, so you don’t need to be super precise when you’re hitting the record button. After adjusting the settings, all you need to do is to click record, and then stop to record the portion you want to gif!Īfter you’re done with the recording, what you see are the frames screenshotted by the software. I leave it at 20 fps by default, sometimes increase to 25 if the gif is really short, and do further adjustments later on. The higher the value, the more frames will be added to your gif and smoother it will look, but the ending gif will have a larger file size. You can also see the fps (frame per second) value, which is again, pretty straightforward. It’s very useful because it gives you the option to gif a certain part of the video instead of the whole panel. It’s adjustable and records whatever’s in the frame. Without further ado I present you: Screen to Gif! It’s a very simple and straightforward software, I love it.Īfter launching the software, you can click on the recorder and get a window like the screenshot above. You might get better results depending on the different settings you choose, or discover features that I didn’t. It goes without saying that I don’t know what I’m doing, and what I’m sharing here are the results of my playing around with the software, all trial and error. You may need to have a patent license to use H.264/H.265 video (I recommend using VP9/WebM instead).Greetings!! It’s been a while since I’ve posted anything other than The Night Beyond the Tricornered Window and Tackt Op.Destiny, so I wanted to talk about an open source program I use to make my gifs. When compiled with video support ffmpeg licenses apply. Once you have dependencies installed, compile with cargo build -release -features=video or cargo build -release -features=video-static. If you're cross-compiling, try uncommenting section at the end of Cargo.toml, which includes some experimental fixes for ffmpeg. Especially on macOS and Windows it takes expert knowledge to just get them installed without wasting several hours on endless stupid installation and compilation errors, which I can't help with. Please note that installation of these dependencies may be quite difficult. Details depend on the platform and version, but you usually need to install packages such as libavformat-dev, libavfilter-dev, libavdevice-dev, libclang-dev, clang. You must have ffmpeg and libclang installed, both with their C headers installed in default system include paths. The tool optionally supports decoding video directly, but unfortunately it relies on ffmpeg 4.x, which may be very hard to get working, so it's not enabled by default. Let me know if you'd like to use it in a product incompatible with this license. I can offer alternative licensing options, including commercial licenses. The cbuild command can be omitted, since cinstall will trigger a build if it hasn't been done already. To build the library, run:Ĭargo cinstall -prefix=/usr -release -destdir=pkgroot In the cloned directory, run: cargo build -release.if you don't run rustup update regularly. You may get compile errors, warnings about "unstable edition", etc. This project only supports up-to-date versions of Rust. Install Rust via rustup or run rustup update.The command line tool will display estimated total file size during compression, but keep in mind that the estimate is very imprecise. If you need to make a GIF that fits a predefined file size, you have to experiment with different sizes and quality settings. -motion-quality=60 lower values cause smearing or banding in frames with motion, but reduce file sizes.-lossy-quality=60 lower values make animations noisier/grainy, but reduce file sizes.Add -quality=80 (or a lower number) to lower overall quality.Use -width and -height to make the animation smaller.GIF just isn't that good at compressing, no matter how much you compromise. Tips for smaller GIF filesĮxpect to lose a lot of quality for little gain. If the input was ever encoded using a lossy video codec it's recommended to at least halve size of the frames to hide compression artefacts and counter chroma subsampling that was done by the video codec. You can also resize frames (with -W option).
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